#include "transformobject.h"

using namespace EPOC;

TransformObject::TransformObject()
{
	SetClassID(kCLASSID_TRANSFORMOBJECT);
	
	SetPos(0.0f, 0.0f);
	SetScl(1.0f, 1.0f);
	SetRot(0.0f);
}

TransformObject::~TransformObject()
{
}